Physics-based games are always far more satisfying when they’re in VR, and Dungeons of Eternity not only has very good physics but also a great gameplay loop that’s easy to understand and deeply gratifying. The game takes place on a planet called Eternity, and there’s story stuff abound, but honestly, it’s a tertiary aspect of the game.
Instead, Dungeons of Eternity is all about fighting your way through all manner of beasts using any mix of acquired daggers, swords, hammers, axes, shields, bows, crossbows, magical staves, and occasionally Christmas-themed candy cane weapons. It is, in essence, a dungeon-crawler that’s all about the loot.
Weapons you get deal more damage as you go, and can have different modifiers on them, like a crossbow that can be rapid-fired four times before needing reloading, or a dagger that steals health from enemies when it hits. There’s no real driving force behind the game besides levelling up and getting better gear, but honestly, it doesn’t need much more than that to be a lot of fun.
It helps that the game is fully co-op too, because even with people you’ve never met, fighting your way through dungeons and taking on floating eye monsters or heavily-armoured skeleton soldiers is just pure joy. Plus, the roadmap has promises of more weapons, enemy types, and more.
Basically, as good as Dungeons of Eternity is at the moment, and it is very good, it’s only going to get better from here. It’s great on Meta Quest 2, but it shines with the little boosts that the Meta Quest 3 provides in-game. Also, you can throw up one weapon and hit it with another one to kill enemies off, and trying to do trick shots like that is pure VR joy.
Dungeons of Eternity is available to purchase on the Meta Quest Store.